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The following crashes for me:

void crash()
    for (int i = 0; i <= 2; ++i)
        CkSocket socket;
        if (socket.UnlockComponent("XXXyourCodeXXX") != true) {
            printf("%s\n", socket.lastErrorText());
        if (socket.AsyncConnectStart( "blah", 24, true, 1 ) != true) {
        while ((socket.get_AsyncConnectFinished() != true)) {

The exception is thrown somewhere in CkSocket library, in its own thread, at around HostnameResolveIpv6:resolveHostname. The problem appears to be that AsyncConnectStart() spawns its own dns lookup thread, which is not properly shut down on destruction of the CkSocket object. As you can see, I do wait for get_AsyncConnectFinished() to return true before killing the CkSocket. But this function appears to be lying, because it should return false if it owns an outstanding dns lookup thread, which would avoid this crash. Another solution would be to add a Join() or Wait() method to CkSocket, which allowed my program to wait until CkSocket's sub-threads are all done before I delete it. You could also make Close() properly shut down any open child threads.

Probably the best solution is to have get_AsyncConnectFinished() properly report false if there are open threads while also properly killing any open threads on destruction.

asked Sep 28 '12 at 19:40

cowtung's gravatar image


There is definitely a problem within Chilkat as you described. I'm working on a solution...

(Sep 29 '12 at 11:27) chilkat ♦♦

Here's the new build that should fix the problem:

If not, then please let me know..


answered Oct 01 '12 at 15:26

chilkat's gravatar image

chilkat ♦♦

Initial testing successful. Thank you! I'll let you know if anything comes up.

(Oct 01 '12 at 18:38) cowtung

Is that download production ready? If not, do you have an ETA for production ready release of that fix?

(Oct 01 '12 at 20:51) cowtung

I fixed the problem. No changes to your code are required. What operating system, architecture (32-bit / 64-bit), VC++ version (if Windows), etc. do you use? I can provide a new build later this weekend once I know..


answered Sep 29 '12 at 14:02

chilkat's gravatar image

chilkat ♦♦

VS 2008. I was chosen as the guinea pig for Windows 8 x64, but we only compile to 32-bit. So just VC++ 9.0 / win32 libs would be awesome. Thank you.

(Oct 01 '12 at 14:13) cowtung
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Asked: Sep 28 '12 at 19:40

Seen: 1,479 times

Last updated: Oct 01 '12 at 20:51

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